

machinist
“Hypersync, system synchronization is complete.”

machinist Skills
based on NA/EU versionSkill
acquired
cooldown
additional effects
- NormalBullet HailLv. 106sback attackStagger: Low
- PointOvercharged BatteryLv. 1012sWeak Point: Lv. 1
- NormalCommand: CarpetLv. 2418sStagger: Mid
- PointCommand: BlockadeLv. 2016sStagger: Low
- PointCommand: Flare BeamLv. 1016sWeak Point: Lv. 2
- NormalCommand: Active PulseLv. 1012sWeak Point: Lv. 1
- PointCommand: Baby DronesLv. 3218sStagger: Mid
- NormalCommand: Raid MissileLv. 4018sStagger: Mid-high
- NormalFiery EscapeLv. 2818sSA: Paralysis Immunity
- NormalAnnihilation ModeLv. 1424sback attackStagger: LowSA: Paralysis Immunity
- NormalCommand: M143 Machine GunLv. 1012s
- ComboBackflip StrikeLv. 1612sSA: Paralysis Immunity
- NormalHigh Voltage BulletLv. 1818sback attack
- HoldingStrategic FireLv. 1216sback attackStagger: MidSA: Paralysis Immunity
- ChainMobile ShotLv. 1012sback attackSA: Paralysis Immunity
- ComboAvalancheLv. 3612sback attackStagger: MidSA: Paralysis Immunity
- NormalPulse FireLv. 2012sStagger: Low
- ChargeEnergy BusterLv. 5024sStagger: HighSA: Paralysis Immunity
- NormalComet StrikeLv. 104s
- NormalSlugshotLv. 103s
- NormalLaser BladeLv. 107sWeak Point: Lv. 1Stagger: Mid
- NormalEchelon BeamLv. 209scounterhead attackStagger: Mid
- NormalSurge BlowLv. 3010sWeak Point: Lv. 1Stagger: Mid
- NormalCrimson BreakerLv. 4016sStagger: Mid-high
- PointAir StrikeLv. 50300sStagger: MaxSA: Push Immunity, Status Ailment Immunity
- NormalCommand: Final ExplosionLv. 50300sWeak Point: Lv. 2Stagger: MaxSA: Push Immunity, Status Ailment Immunity







